﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Experiments2D.Bublz
{
    class Hud
    {
        private SpriteFont m_font;
        private Vector2 m_position;
        private Vector2 m_levelTextPos;
        private Vector2 m_scoreTextPos;
        private Vector2 m_objectivePos;

        private string m_levelText = string.Empty;
        private string m_scoreText = string.Empty;
        private string m_objectiveText = string.Empty;

        public Hud()
        {
            //m_font = new SpriteFont(
        }

        public void Draw(SpriteBatch spriteBatch)
        {

        }



    }
}
